![]() Either it was going to be an incoherent game about lighthouses or I was going to experience a brief moment of clarity months later, groggy and unshaven and homeless after an extended logic puzzle bender, and then disappear forever.Īnyway, I've played it for a few hours now and it turns out I do like it. ![]() And Pip specifically recommended the third game in the Hexcells series, which has the word "Infinite" in the title. I love Picross (and Slitherlink and Sudoku and many similar games), but I don't always feel good after the hazy lost weekends spent playing them. Graham: When I got Pip's recommendation, my first thought was, "Oh no." Not because I didn't think I'd like the game, but because I was certain that I would. You don't get pictures at the end like you do in picross, usually, but you do get that same logic puzzle satisfaction. You then work your way through the possibilities until the grid is complete. You only have a few pieces of information at your disposal – you might know how many filled-in hexes are in a column, for example, or how many adjoin a particular hex. ![]() Hexcells is a game about using logic to figure out which hexes on a grid should be blank and which should be filled in. Graham has been playing a fair bit of the picross puzzler Pictopix recently and Hexcells shares a lot of gaming DNA with picross puzzles. This was a reasonable recommendation for reasonable reasons. Pip: When I recommended that Graham play Hexcells I wasn't just doing my normal thing of assuming EVERYONE should play and enjoy Hexcells. This week, Pip suggests Graham play logic puzzle game Hexcells Infinite. Game Swap is a series in which one person recommends another a games they might like.
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